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WebGL engines for implementing MMO games?
Hello!
Are there any decent WebGL engines that can be used to implement an MMO-action game?
Or is the technology not yet ready for use in multiplayer games?
UPD: I am considering 3d and 2d engines.
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As much as you like, the same Pixi renders 2D perfectly.
In addition, you can take Unity and even Unreal Engine, both are able to assemble a WebGL renderer and translate the code into JS, and of course you can create a 2D image there.
And in MMOs (and multiplayer games in general) the problem is not at all in rendering. Graphics is the simplest aspect of such a project.
For any client-server, write your own, so by and large you need to decide on the choice of engine.
Just offhand:
Pixi.js is great stuff. I use clean, you can use Phaser, it is based on it.
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