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SpeNch2021-03-17 19:51:03
Books
SpeNch, 2021-03-17 19:51:03

What books to read on 3D graphics?

I want to create a 3D game, without ready-made engines, not just Monster Maze 3D, but more complicated that could render objects in x,y,z coordinates, recommend a book

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KoreanGuy, 2021-03-17
@SpeNch

3D Math Primer for Graphics and Game Development
I studied this one. Most of the book is devoted to mathematics for rendering, there is not much about collisions and physics in general. I really liked it at the time. Also, if you really intend to write your own engine, then I advise you to first understand how existing engines work under the hood.
catlikecoding - here are some very high quality tutorials about graphics in Unity.

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