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Vladislav2021-04-23 18:18:55
unreal engine
Vladislav, 2021-04-23 18:18:55

Walking AI on points from an array?

6082e4eb77318322501653.png

I have an Actor array with a target point.
I want the character to run first to the first point, then to the second, etc.
But since the array is quickly iterated over, undoing previous actions, it therefore only goes to the last one.

How to make it go first to the first, then to the second. In this case, there can be up to 1000 points, or rather an unknown number

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Alexei No, 2021-04-24
@cr1gger

I think it is possible to check on the tick of the character - whether the character has reached the given coordinates, if it has, then the next element of the array is executed.

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