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Which of the following methods of structuring folders is correct?
Good afternoon!
I've read a couple of guides about folder naming and structuring, but I can't figure out if I have a glock weapon for example, I put it in the weapons folder, should I put the corresponding textures and sounds in the same folder, or should I put them on the topmost level in the sounds and textures folders?
I made 3 schematic options to clearly show:
Which one is correct?
Thank you!
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there are no right ones because there are no rules.
each () as he wants
You make the structure so that it is more convenient for YOU to catalog.
No one knows how many and what elements you will have in total.
Do I need to interfere with ambience sounds and gunshots? Do textures and models need to be mixed?
Who will deal with all this and how convenient it will be for a sound engineer to climb through folders, or is it easier for him to throw off sounds / as a separate module.
The structure is chosen based on the project and how it is more convenient in this particular project
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