Answer the question
In order to leave comments, you need to log in
What is better to use for building modeling?
Hey guys. So I decided to start developing a game. Actions should develop in the building and now I can’t decide for myself where it is better to model it. A building from the real world, if that. There was an option to simulate it immediately directly in the engine (Unreal or Cry), but after watching the video I realized that it was a bad idea. The building is quite large with many rooms.
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question