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Unity3D: where can I find tutorials on creating 3d isometrics from scratch?
Do not tell me where you can find good lessons on creating a 3d isometric game in Russian for a complete beginner?
Or just good lessons in Russian on Unity3d for beginners and separate lessons on isometrics?
I know more or less c#, but I've never used Unity.
I used to study GameMaker, but since it is extremely difficult to make more or less large games on it, I wanted something more serious.
I tried to search myself, but I could not find serious comprehensive lessons for beginners in Russian.
I want to try to create a game a la Pillars of Eternity, of course, not so huge, just for fun. As I already understood, with true isometrics there can be problems with rendering coordinates, etc., so I thought it would be easier to do just a regular 3d, only with a top view, like in Divinity: Original Sin.
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If you are going to use 'usual 3d' for this, then it is enough to set up the camera. For everything else, you can google for 'unity3d isometry' (if needed in Russian). But you need to understand that if you use 2D sprites, you can significantly gain in build size, resource consumption (DC count, memory ...).
habrahabr.ru/post/269653 (good article, explains the essence of the problem, 2D)
www.unity3d.ru/distribution/viewtopic.php?f=5&t=11610 (2D)
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