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lovk4ch2019-11-20 05:49:04
Android
lovk4ch, 2019-11-20 05:49:04

Unity - what is the Gradle build error for Android?

The project uses Firebase and FacebookSDK, yesterday updated to the latest version, but it didn't help... The problem is from within.
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_211\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2019.2.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib \gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
D8: Program type already present: android.support.v4.app.INotificationSideChannel$Stub$Proxy
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':transformClassesAndResourcesWithR8ForRelease'.
> com.android.tools.r8.CompilationFailedException: Compilation failed to complete
Help me, I've already searched all over Google. Unity 2019.2.12f1. As I understand it, the problem may be in the deprecated API or duplicates, but where and how to find the problematic section of the code?

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