Answer the question
In order to leave comments, you need to log in
Unity, do I need to change shaders for a mobile game (2d)?
Good day. I came across an article on optimizing unity games for mobile, where one of the points was to replace standard shaders with mobile ones or with your own. After a couple of articles, I figured out a little why they are needed at all, but I didn’t fully understand whether something needs to be changed if the game is 2d, sprites + 2 particle systems. For systems, I changed the shader to Mobile / Particles / Alpha Blended, but do I need to replace / add anything else?
I went to the Project Settings -> Graphics, there is a standard list, I googled the names of the shaders a little, and as far as I understood for 2d, you can replace all this?
___________________________________________________________
Profiler when the main menu of the game is enabled:
Profiler in the game itself:
Answer the question
In order to leave comments, you need to log in
Шейдеры нужно менять, если они на мобилках тормозят. Если игра летает, то делать ничего не надо. Подобные решения надо принимать исходя из данных профайлера, а не ответов на тостере.
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question