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The question of payback: How to properly promote the game without the support of the publisher?
Let's say (!), the developers have a full-fledged playable assembly of their "brainchild" on the PC/PS4/Xbox One platforms. But this is their debut project, so the publisher is not interested in financing some leftist company.
Question: On what platforms should you distribute your product of the gaming industry in order to get it noticed? What kind of people do PR games?
In other words: How to establish contact with the consumer?
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1) If the game is good, then the publisher will be interested.
2) For PS4 and XBOX, there is only one platform - their built-in stores. For PC - bomb the most popular.
PR games are handled by marketers. Look for them. There are quite a freelance guys like that. Just keep in mind that the promotion of the game can cost a lot, and may well be comparable to the development budget.
I am a publisher, but far from the platforms that are listed.
From the sites:
These are Steam and platform markets.
A publisher doesn't want a "good game", they want a game that can make money.
I met a lot of cool games at exhibitions and they offered me, but many of them are just good, but publishers are not interested.
Streamers and curators can still help, it can be mutually beneficial.
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