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Texturing in vray or substance?
Hello. Tell a beginner: do I understand correctly that using vray it is quite possible to texture objects no worse than in substance designer? Then what is the advantage of substance, or more precisely: can it be tailored for some specific tasks, or industries? Like gamedev?
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VRay is a rendering engine, it has nothing to do with texturing.
Substance, on the other hand, is designed specifically for the creation of materials, and it is very convenient to do it there, I must say.
The materials created there can then be used in different 3d editors and render the result in different render engines (one of them is Vray)
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