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Steam games not launching when using Nvidia on Ubuntu 14?
Good day to all.
There was a problem launching games through steam when using discrete graphics from Nvidia.
I launch games in wine through optirun and everything works OK, it doesn’t work in steam, so the problem is steam, not the driver.
If you run games without parameters, on Intel video, then everything starts and plays, and if with type parameters: primusrun %command%
then this rolls out in the terminal:
Game removed: AppID 10 "Counter-Strike", ProcID 25668
Game update: AppID 10 "Counter-Strike", ProcID 26917, IP 0.0.0.0:0
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 26921 != 26919, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 26920 != 26919, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game update: AppID 10 "Counter-Strike", ProcID 29809, IP 0.0.0.0:0
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/jidckii/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
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