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Is it possible to write a graphics editor in Unity or Ureal Engine?
Is it possible to make something like a lite version of Sketch, Photoshop I'm
interested in the complexity of implementing the following requirements:
- drawing basic geometric shapes
- drag'n'drop, object transformation
- import and display of .svg, .jpg and other images
- export of the resulting composition to format .jpg, .png
- saving the project to a file of its own format
- drawing interactive ui components: inputs, lists, trees, etc.
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