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fenstann2015-04-18 05:53:41
Freelance
fenstann, 2015-04-18 05:53:41

Is it correct to take money from the customer for a render at an hourly rate?

Is it correct to take money from the customer for a render at an hourly rate?
For example, if you take a small project, then the average render takes 20-40 minutes. Is it normal to take money from the customer for this (that is, do not turn off the odesk team program)?.
Or if the project is very large and the rendering takes 10-20 hours, is it necessary to take money?

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7 answer(s)
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vaux, 2015-04-18
@fenstann

Look at the rates on render farm sites. For rebuspharm, for example, the biggest price tag is 2.6 rubles. per GHz/h. Then calculate the equivalent cost of rendering on your machine. Of course, you can calculate the time of the computer at your rate, but it will turn out to be a lot. How will you justify this to the customer if he is aware of the render farms? You can't write off that amount on your electricity bill.
In my opinion, it would be logical here to really render on a render farm, and add to the price tag the funds you spent on farm services + the cost of 1 hour of your work for preparing the scene for rendering on the farm (you can take more for large projects, justifying this with more saving time). In the end, it will turn out that you will get your penny for rendering, save your processor resource and, most importantly, save time for yourself and the customer.

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AlexLIn, 2015-04-19
@AlexLIn

If I give a task to a freelancer, for example, 10 seconds of animation at 24 frames / sec, and he will render it to me on his pan for a week. Then this freelancer will remain without payment. But for good it is discussed in TK.
If not. Then you use the farm redner. Either raise yours in 5 minutes on Amazon or do. And set the score from the calculation of the cost of the farm editor + the time of preparing the scene for the farm +% of your greed.

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Denis Verbin, 2015-04-18
@rez0n

Vladimir Borutkin Real "Jews" render on Pentium III ))

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Puma Thailand, 2015-06-19
@opium

It is not correct if you are rendering on a home computer, you are smoking bamboo at that time, it is correct if you have your own farm and you are rendering for 20 minutes instead of a day on a normal computer.

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Vladimir Borutkin, 2015-04-18
@Atanvar

Everyone's personal choice, depending on the greed of the "Jew" inside you.
You turn on the render and you can do anything for these 10 hours, that is, NOT work.
Or you can take, but not at your hourly rate, but determine the cost directly for 1 hour of rendering.

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Nikita, 2015-04-18
@jkotkot

For 20-40 minutes you can take the full rate. You can also take it for many hours, but I would make a discount, since on the one hand the computer is busy and you can’t work, on the other hand, you can do other things. There is a question of alternative cost - how much does it cost to find and install a machine on which you can render. for 20-40 minutes it is most likely easier to calculate at the standard rate.

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Vlad Zhivotnev, 2015-04-18
@inkvizitor68sl

Correct, but not as "for a working hour", but for "an hour of iron work".

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