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Is game development worth it?
The essence of the question, probably, is how to promote the application for free?
I started to get interested in game development, looked at tutorials on different engines (almost all of them are useless, either a student shows obvious things, or you don’t understand anything, what kind of class, method, where does it all come from, did you come up with it yourself or are these built-in methods of the engine, confusing. There is no clear sequence, increasing complexity. And paid tutorials, almost the same story, they are useless. The only thing left is to read the documentation and google, which did not work out in the hope of finding an answer, which basically happens)
Okay, let's suppose we learned something that can be publish in the market. After all, many who make tutorials leave links to their projects and we see 100+ downloads, an insignificant amount is obtained.
As a result, what conclusion can we draw, we spend time on training, then on creating a game, but we have nothing.
I began to jump a little from thought to thought, perhaps they caught the essence. As stated in the first sentence. What is the secret of free success? Some links to materials. Or they don’t share this))) Then everything is decay? What do you think?
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And who said that the created application according to the tutorial should generally bring at least something? You need to inject traffic into game development, and you also need to get the idea of the game to the audience so that there is retention. The gamedev market is only for big teams
When you publish your game to the appStore and their hedgehog, where does it go? That's right, on the page close to the last one. Now tell me, how often do you often reach the last pages of the search engine in search of “what to play”? I think no. Hence the answer, if there is no money to promote your product (advertising = trade engine), then you should not do it.
GameDev, like any other business, in order to make money - you need to spend money!
It all depends on 3 "elephants":
1. The quality of implementation (everything in the complex).
2. Novelty of game mechanics (gameplay).
3. Opportunities for promotion on different platforms and correct monetization.
If you find resources for everything, you can try. Otherwise, it's not even worth trying.
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