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P4tRicK2019-10-14 14:25:44
Game development
P4tRicK, 2019-10-14 14:25:44

Books about "Networks in computer games"?

Tell me books about "networks in computer games", it's good if it will be used in Unity

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3 answer(s)
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GavriKos, 2019-10-14
@P4tRicK

https://tproger.ru/translations/how-to-learn-gamed...
11 point

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dollar, 2019-10-14
@dollar

The network game in many respects intersects in knowledge with the understanding of computer networks in general. So you can start by learning the stack , and then deepen the study in a place that is more interesting to you. There are a lot of books, but you can study this way, because there is also a lot of information on this topic on the Internet.
There are, of course, purely gaming nuances, but they vary greatly and depend on the game. There are some weaknesses in shooters, others in real-time strategies. I’m not talking about turn-based ones, there are practically no problems, but if it’s like an MMO or a game with match making, then the nuances relate to the load on the server, etc.
PS Where is the question about the list of resources? Could not find.

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P4tRicK, 2019-10-14
@P4tRicK

There are a lot of books about the network, about creating games on the network 1 found, - Glaser - Multiplayer games
At the expense of the list of resources, the topic was deleted

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