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In Unity, when moving objects, they are dragged with an interval of one cell, although before they could drag freely. How to decide?
As if everything became attached to the grid and now I can’t place objects on the map more correctly. 2D
I hope I explained clearly.
Maybe I pressed something wrong or typed some keyboard shortcut that turned on this mode.
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If you have not decided yet, then here is the solution (most likely).
This button binds the movement of all objects in the scene to the grid.
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