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How to render graphics over CS GO?
I am learning how to read and write memory using memoryjs . For the sake of practice, I decided to create a mini cheat, but the question arose whether it is possible to create a d3d9 or EndScene hook (as in C ++) for drawing graphics in CS GO (BOX Esp, Distanse, etc.). Is it possible to implement this with Electron JS?
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There are two options here:
First - With the help of JIT compilation, generate native code, and inject it inside another process, and intercept everything you need there.
The second is to find the process window, create a second window of the same size, and draw it on top of the process target window. Of the minuses - does not work in full screen mode, only in windowed, and windowed without frames, as well as low performance. But this is the "easiest" way
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