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How to publish a unity3D game in the Windows market?
Window Store Throws an error
1) All packages for this app must use Identity ...
2) The Publisher attribute in the Identity element of the app manifest does not match your publisher ID (CN=****-***-****-** **)
Maybe I need to enter it differently, the same certificate and packages
Since I can’t edit after the compiled game
Therefore, how to edit them correctly in Unity itself
I see that all this must be entered here
But maybe I’m wrong, because it still gives an error
Help pliss))
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