Answer the question
In order to leave comments, you need to log in
How to play sound from any place in an audio clip in unity?
You need something like: AS.PlayOneShot(audio_clip, volume, time); where time is the beginning from where playback should start. There is nothing in the documentation
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question