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kos_dev2016-12-21 06:47:13
Android
kos_dev, 2016-12-21 06:47:13

How to optimize an Android Game for devices with different screen resolutions?

Hello.
Please tell me how to optimize UI components and images for different Android device resolutions . The game was developed for 540x960 resolution .
Game engine: Unity3d 5.

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xmoonlight, 2016-12-21
@kos_dev

Everything seems to be standard there...
Each GUI element has anchor-point's and according to them they are attached to the location on the screen.
Image quality - you can always change it to the one you need when starting the application based on the screen resolution of the device.

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