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How to move "frame" from animation to scene?
In blender, I applied physical properties to the object and turned on animation rendering. You need to transfer the modified object from a certain frame to the scene for further editing. Those. how to commit intermediate changes from animation to the object itself?
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If the object is deformed (softbody, fabric), then convert to a mesh in the desired frame (Alt+C > Mesh from...).
If the dynamics of rigid bodies, then you need to apply transformations (again, in the right frame: Ctrl + A > Visual Transform).
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