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Where did you hang the meshcollider? If on terrain_01, then not there, you most likely did not pick up the desired mesh, you had to hang it on terrain_far_01 and terrain_near_01, then everything would work. Even if it doesn’t work with a collider, then either you don’t have a collider on your character, or they are with the terrain in different layers, the interaction of which is turned off in the matrix in the physics settings.
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