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How to make recording easier?
It looks like this:
private void Move()
{
Vector2 direction = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"));
//ЭТО
_characterController.Move(_walkSpeed * Time.fixedDeltaTime * (transform.forward * direction.y + transform.right * direction.x).normalized);
}
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