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Coffee_yechic2020-10-27 00:23:56
C++ / C#
Coffee_yechic, 2020-10-27 00:23:56

How to make one object invisible to the second?

There is the first object flying around the map and sometimes hitting the second one. You need to make the first object ignore the second. Both have colliders and Rigidbody. You cannot turn them off.

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freeExec, 2020-10-27
@Coffee_yechic

In the project settings, in the physics section, you can configure which layers interact with which.

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