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How to make animation of chaotic objects in 3d?
Hello, tell me in what way and in what software (max, t-shirt, blue, blender, houdinny, modo) or what plugins are easier / faster to implement the task.
Several types of geometry, such as coal (a solid object with a collision), for example, generated by DebrisMaker, need to be propagated, for example, with a corona scatter, randomly thrown into a pile, it takes about 1.5 million objects, and then physically play with them, pour them into vessels, compact them tightly in a box, etc. What is the optimal algorithm to use for this?
Thank you.
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