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How to make a very simplified version of this game?
There is a Yandex game, Hedgehogs (hedgies) (Farm) . This is just an example of the graphics and display that are required. It is necessary to make a simple clearing, on which there are several beds and a warehouse-hut. When you click on the warehouse, a dialog box should appear with a sign that contains it. The amount of inventory should not change in the game itself, but through the code.
Interested in what is written such a game. I first started looking in the direction of WebGL, found the three.js library. The idea of buying or downloading .gltf mills, huts and other things for the application seemed to me to be a great solution. But the problem is that when I started reading the documentation for three.js, I found that most of the examples are not displayed on my android phone (Hedgehogs from Yandex run fine on the phone)
The second problem is that when I ran these examples (with loading a .GLTF file) on an old laptop, the display of objects appeared, but the laptop began to freeze wildly (Hedgies work on a laptop without strong glitches).
What would you recommend to do something like this? For the first time, I need this to be displayed on the child's Mac, and so that I can add some inventory / buildings / number of things in the warehouse (from another device) as needed. Maybe hosting / vds is required for this? Maybe someone is playing these games?
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there is an ordinary canvas, in fact, such a game can be made on simple html, a couple of arcade ports were walking on the Internet - you can google it if you wish. but it's better to learn unity or unrealEngine, or better yet, forget about it. modern gamedev is 80% design.
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