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How to make a quest in a browser game?
I'm a teapot who wants to make a browser game. I want to make a couple of quests for the main character, but I don’t understand how this is implemented. as far as I know, you need to interact with the database, it seems in this case phpmyadmin. But all the other details I do not know how and where they are prescribed. really looking forward to help! maybe even there are some specific sources on this issue, I'll study.
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1. Write the quest first on a piece of paper. Not in detail, at least the master plan.
2. Looking for an engine for a browser quest. There are some pretty simple ones.
3. Study its documentation, try to do a simple task in it, then a little more difficult.
4. Take your master plan on a piece of paper and rewrite it on another piece of paper, taking into account the understanding of how the engine works.
5. According to the plan, transfer everything to the engine.
6. TEST. Engines
can be googled, maybe tinkered with here:
https://www.renpy.org/doc/html/visualnovelmaker.com
https://axma.ru/
Well, or learn programming and write it yourself, but it can take a lifetime
I'll just leave the keys in +- learning order:
1. Functional programming
2. OOP
3. Types of databases
4. Database tools (phpmyadmin is from this part).
5. Server-side Java (the choice is great, from C to Python and beyond).
6. Client-side AP (here only JS).
7. Web graphics (sprites → svg\canvas: if necessary, not a fact).
Layout stands apart somewhere, since in this case it is, perhaps, very secondary. And somewhere the developers stand apart and cry.
Oh yes, I forgot about the algorithms, they go somewhere in position 0. And about the optimization of all this shit, too, it goes at all levels. I generally keep quiet about database design skills and knowledge of programming patterns.
as far as I know, you need to interact with the database, it seems in this case phpmyadmin.Oh, already interesting ... New technologies and that's all ...
But all other detailsdetails... well, a good name for a one-year training course, and the slogan is just that - "The devil is in the details!"
I don't know how and where."We must first get involved in the battle, and then we'll see." (c) Napoleon Bonaparte.
twinery.org/2 or the already mentioned https://axma.ru/ or https://www.inklestudios.com/inklewriter/ or https://quest-book.ru/
PHPMyAdmin is a shell for convenient work with the database and for no quests needed at all.
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