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How to load texture on canvas using PIXI.js?
I'm trying to load the texture, it's in the folder next to the script. I'm using nodejs using the vue framework. It turns out only to change the background color of the canvas.
var canvas = this.$refs['canvas']
var renderer = new PIXI.CanvasRenderer(this.$refs['canvas'].width, this.$refs['canvas'].height, {view: canvas})
renderer.backgroundColor = 0x061639
var stage = new PIXI.Container()
var texture = PIXI.Texture.fromImage('HertzLamp.png')
console.log(texture)
var lamp = new PIXI.Sprite(texture)
stage.addChild(lamp)
renderer.render(stage)
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Pixie has a handy PIXI.loaders
const loader = PIXI.loader;
loader
.add('first', '1.jpg')
.add('second', '2.jpg');
loader.load((loader, resources) => {
let scene = new PIXI.Container();
let bg = new PIXI.Sprite(resources.first.texture);
bg.anchor.x = 0.5;
bg.anchor.y = 0.5;
bg.position.x = renderer.width / 2;
bg.position.y = renderer.height / 2;
scene.addChild(bg);
renderer.render(scene);
}
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