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Devushka2021-03-01 01:41:02
Marketing
Devushka, 2021-03-01 01:41:02

How to legally organize the acceptance of game currency?

Hello. What is the best way to organize the acceptance of game currency for an online browser game? It is planned to pay for cosmetic items + paid subscriptions with additional. opportunities. Perhaps something else.
1. Each service on the site is paid as if separately or only sell the game currency? Will players be able to buy something for it?
2. How to issue? Through sole proprietorship or self-employed? It is not yet clear whether it is possible to sell game currency in the second option. Maybe someone will tell?
3. Do I need an online cash desk of a cash register or can I do without it?

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4 answer(s)
A
Andrey Gavrilov, 2021-03-01
@Devushka

1 as a separate service
2 IP
3 needed

C
CityCat4, 2021-03-01
@CityCat4

Different games behave differently. Kings Bounty: Legions sells game currency - some gems :) but Raid: Shadow Legend does not sell anything, each service just costs money (moreover, in bucks and the rate there is draconian)

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rPman, 2021-03-01
@rPman

Having made an intermediate currency (crystals bought for rubles, and services are already purchased for them inside the game) will make it possible to make the internal economy more flexible, without regard to legislation ... for example, you can allow players to trade for it inside the game, when as an exit from the game in rubles for the players is associated with huge problems (by the way, if the players themselves trade for rubles among themselves, there will be no complaints against you, although judging by the fact that large companies are somehow struggling with this, it means that the tax authorities have claims).

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other_letter, 2021-03-01
@other_letter

I’ll note right away that for several years I have been associated with products where there is an internal currency.
It is necessary to sell this very currency for money.
Why is that? Well, because in the case of charges and other risks, you will simply have fewer transactions. The biller must state the basis for the transaction. In the case of buying currency, these IDs will be roughly like different packages (10 gold for 10 rubles and 50 gold for 30 rubles - two IDs).
In some countries, different banks and financial systems will blow your mind on the basis of payment, they will require you to explain the meaning. The gold ones that can be spent in the game are understandable and familiar to them, and the golden paint of the elven bow is not very much.
There are more subtleties, but in general something like this

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