Answer the question
In order to leave comments, you need to log in
How to keep side faces parallel to the window during 3D rotation?
Good day, there is a task to rotate the right block to the state of the left:
I
tried everything I knew, up to Pythagoras and the cosine theorem
. it turns out
Please tell me how this can be implemented?
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question