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How to intercept the signal from the video card?
Hello, I would like to know if it is possible to intercept the signal from the video card? And in general, in which direction is it better to dig? As I understand it refers to WinAPI? Or through DirectX?
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Well, what signal do we want to intercept? Screen? There are frame grabbers for this . Or you can connect a composite and assemble an analog with a separate board. Yes, and even if digital HDMI transmits a figure, physics still remains - we relieve tension and it's done, unless you have to do it very quickly, and even correct errors. You can hook directx or opengl from the software , but most likely there will be no shaders - pipeline costs, or create a virtual monitor , but there are difficulties with hardware acceleration. There are more specialized methods, such as keeping track of a piece of memory or communicating with the video card through one of the many APIs .. But these methods are very platform dependent.
Of the free standards, it is worth noting OpenMAX.
One of its implementations for Windows is LIM OpenMAX
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