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How to export objects in 3ds max along with material / textures?
In 3ds Max there is a scene with about 20 - 30 objects, each has a texture, the textures lie in different places. Is it possible, when exporting the scene, to make sure that all the textures on the objects are picked up by the max and saved along with the model? In order not to search for each texture in the explorer separately and not copy it to the folder with the exported file.
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