E
E
Edwin Petrovich2019-12-22 12:48:54
Blender
Edwin Petrovich, 2019-12-22 12:48:54

How to correctly land an object (mesh) in Blender?

Hello!
Question: how in Blender to gravitationally correctly land a mesh to the surface / face of another mesh?
That is, for a complex-shaped mesh - for example, an "incandescent lamp" - to gravitationally lie on a plane/face ("tabletop" mesh) with those points of its surface that a real physical lamp lies in physical reality.

Answer the question

In order to leave comments, you need to log in

1 answer(s)
A
Alexander Pavlyuk, 2019-12-24
@pav5000

To lay down on a complex surface directly in physics, make the lamp as a dynamic rigid body, make the surface as a static rigid body, make a very small gravity, turn on the simulation and wait until the lamp lands gently.
But in the case of a table, you can not bathe, turn on the side view, land by eye through G. Well, this is not CAD to ensure accuracy.

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question