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How to change image in Sprite2D?
Hello, I made coins for the game, now I have them at every level. Now I want to change the look of the coin, but I already have a bunch of levels and will have to manually change each coin in each level. My coins are a UI Image with an image. Can I take from the assets the image (file) that I use on the coins and somehow replace it with another one so that the image asset remains in the coins, but already a new one. How can such a trick be done?
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Prefab the coin first to avoid this in the future. You look on YouTube for a video on the extension of the editor, you delve into it. You write a script in which you look for your coins, read the transform, delete them and put a prefab in their place.
There is an event that is executed when a variable is changed in the editor, I don’t remember the name, maybe you will find something more suitable.
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