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Load testing of the game server on SmartFox?
There is an online game, the server runs on the SmartFox engine (the engine itself is written in Java), the client is written in Unity3d, the client itself is very thick and chewy. Client-server communication goes over tcp. There is a task to carry out load testing of the server. Can anyone recommend some tools or techniques for load testing a game server?
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Really depends on the protocol and the purpose of testing. How does Smart Fox work? Just communicating over regular HTTP? Then standard tools ( ab / siege / yandex-tank ) will do. If there are scripts that need to be emulated (the user logged in, pressed this button, then that one, then the third, and all within the same session) - definitely Apache Jmeter . If the protocol is more complex, then you can still use JMeter, it is very flexible. You can embed your own protocols. If you need help with specific tools, I'm ready to help, but ask specific questions. You can in private :)
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