Z
Z
zFerz2013-01-07 14:15:51
Java
zFerz, 2013-01-07 14:15:51

Load testing of the game server on SmartFox?

There is an online game, the server runs on the SmartFox engine (the engine itself is written in Java), the client is written in Unity3d, the client itself is very thick and chewy. Client-server communication goes over tcp. There is a task to carry out load testing of the server. Can anyone recommend some tools or techniques for load testing a game server?

Answer the question

In order to leave comments, you need to log in

3 answer(s)
S
sch1z0phr3n1a, 2013-01-08
@zFerz

Really depends on the protocol and the purpose of testing. How does Smart Fox work? Just communicating over regular HTTP? Then standard tools ( ab / siege / yandex-tank ) will do. If there are scripts that need to be emulated (the user logged in, pressed this button, then that one, then the third, and all within the same session) - definitely Apache Jmeter . If the protocol is more complex, then you can still use JMeter, it is very flexible. You can embed your own protocols. If you need help with specific tools, I'm ready to help, but ask specific questions. You can in private :)

R
rasstroen, 2013-01-07
@rasstroen

ab -c100 -n1000 for a bunch of the thickest requests?

R
rasstroen, 2013-01-07
@rasstroen

Well, at least find out the maximum number of requests per second, at least test the first request to the registration server. Shows 20 per second and that's it, goodbye loud start

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question