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Alexey2020-01-31 22:46:45
Blender
Alexey, 2020-01-31 22:46:45

How to blur objects behind a mesh in Blender?

How to make a mesh material (for example, Plane) so that at a certain transparency it blurs the objects immediately behind it?
Blurring more distant objects is obtained without problems, but those that are located almost behind it have clear edges.

PS: Don't swear too much - I just started learning Blender.

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