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BogNoNeVoVsem2022-01-31 12:03:26
css
BogNoNeVoVsem, 2022-01-31 12:03:26

How to apply texture in unity 3d?

Due to my inexperience, I ran into a problem, namely, the correct overlay of the texture on the object.
61f7a5b709c3a996820615.png
Here she is, in fact, in 3DCoat. I exported all textures (albedo, normals...). After that I added the object and all the textures to the unit. The object turned on the creation of lightmap uv, created a material where I added all the textures. I dragged the prefab onto the stage and threw material on it. And here's what happened:
61f7a5cd6eebb141065175.png
Tell me, please, where am I wrong?
(Here is the export)
61f7b43d93fa9755389473.png

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3 answer(s)
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Denis Ineshin, 2015-12-28
@freeman0204

Maybe this: Is there a jQuery carousel plugin with the described structure?

R
romy4, 2015-12-28
@romy4

any one you can’t take can enlarge the image

T
Turar Abu, 2015-12-28
@kemply

Isn't it easier to implement this through CSS and JS?
Set a timer to add/remove a slide class. And in CSS already its orientation, visibility and animation.

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