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How to add a shape to an OpenGL project?
Hello. I have an OpenGL project ( empty c++ project in visual studio 2015 (13) ). You can’t connect a form to it, at least I didn’t find how.
If I create a project with a form, I can’t connect code to it, it says that the opengl library is not available, although I connect library files to the linker in the same way.
The form is needed in order to change the values of variables in the code by pulling the sliders on it, and this should directly affect the rendering of the OpenGL window.
If there is a way to create a form and components directly through the code, it would be very cool, but I didn’t find it either. There was one example where opengl was added directly to the form, but the project itself did not start for me, apparently due to the difference in versions, or I xs.
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If you want forms on pluses, put Qt. They are not in the studio.
UPD: in the comments, the issue of the lack of forms is clarified.
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