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How is the profit from the game distributed?
I currently have 5 people working with me. programmer, 3D modeler and 2 LVL designers.
The project that we are doing will be manetized and, accordingly, the question arose before me:
How to distribute profits among team members?
I don't mess around with this at all...
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Simple options:
1 - You can % of total profit or net profit .
2 - Fixed amount of cash. (hourly pay, or for tasks and progress in the field).
More complex:
1
- be5.biz/buhgalterskij_uchet/oplata_truda.html
2 - center-yf.ru/data/Buhgalteru/Forma-oplaty-truda.php
, and this form will not work. Therefore, it is better to calculate according to the simple option No. 2, also read about the forms of payment, I gave you examples of links.
Also, there are formulas for calculating the cost of an employee per hour and per month, look on the Internet.
I currently have 5 people working with me. programmer, 3D modeler and 2 LVL designers.
Campaign only these 5 are working without you ;)
Of course, it was necessary to share earlier even before they started. but the rest of the campaign is also schoolchildren, maybe they were not puzzled by this question right away.
now you have to bargain. offer them interest depending on their contribution, and then it will begin "why is it more for him ...", or "why is it so little for me", well, then you have to bargain ...
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