D
D
dollar2019-05-25 22:28:42
Unity
dollar, 2019-05-25 22:28:42

How and on what is it better to make a dll for the game so that it can be used only in one project?

That is, this is something like a condition of use, but I would like software protection (in the form of compilation into machine code).
As I understand it, it will be necessary to do a dll for each platform?

Answer the question

In order to leave comments, you need to log in

1 answer(s)
F
freeExec, 2019-05-25
@dollar

That's the point of a DLL, that it can be used independently of the project. Yes, you can make it difficult to analyze it by making one exportable function with 100500 parameters, but it's still a matter of time and desire of the "enemy". Well, under .NET it’s a pipe in general, you can use your classes and add methods to them without asking you about it :)

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question