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Have you ever submitted code that obviously doesn't work? And why do we need alpha versions when you can think well and do well right away?
At work, we need to roll out an alpha version of a new module for a small project.
Last time we did MVP and it was still somehow clear: we abandoned part of the functionality so as not to do it badly and with possible errors
. And this time we are doing the alpha version. Here we are doing the functionality that we don’t want to do, and we’re just doing it incompletely, for example, a form without validating some fields (and server-side too, yeah).
And then, probably, it will be necessary to release another version, eliminating and redrawing some of the problems.
And then more.
Some kind of approach "just not to sit idly by."
Isn't it better to just sit back and slowly make a normal product right away?It seems that it will not be so much longer even compared to the rollout of the alpha (!!!), because a good thought out for several man-days will allow you to think in advance and discuss all the points that would have to be "investigated by typing" in the process of creating version by version. And the fact that no one knows how, it's just human stupidity. It is necessary to develop more such a quality as perfectionism - it fundamentally will not allow something to be redone, because traces remain from the alterations, and this is no longer an ideal. Wouldn't that save more resources than it wasted?
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What does "doesn't work" mean?
Do you have a list of features that should be in the alpha version, but you didn't make it, or is it buggy/falling? Then it's just a bad job.
If everything that should be for the alpha version is done and works, then everything works.
But how to plan releases, product development, when and what to roll out - these are decided by the products. If you have questions and you think that they somehow did everything badly, then first of all these questions should be asked to them. Find out why and what is the purpose/task of the alpha version.
You asked why this alpha? what goals does this release pursue, what tasks do they want to close?
Alpha / beta and other versions of product testing were invented not to "x-to x-to and in production",
Maybe you really have stupid products that just strain developers to "at least do something", then plug holes, do not want to think, and generally do outrageous things and only you can save the product with the help of an army of toasters, or maybe vice versa It's something you don't understand or don't know.
Have you checked both options accurately and reliably?
Wouldn't that save more resources than it wasted?
It's just a technical name: alpha - testing by the developer company, beta - testing on the side (therefore, it is often not sold, but given out for free under the terms of error messages)
Read about Lean Startup https://ru.wikipedia.org/wiki/%D0%91%D0%B5%D1%80%D...
Between two extremes - carefully plan and release a new product every ten years (when it already either morally obsolete, or all competitors have already divided the market) and releasing a new non-working product every week is a golden mean. It remains only to understand where it is :-)
There are certain requirements for alpha, beta and full release.
If the alpha requirements are met and the alpha is scheduled, then it should be output.
And then, probably, it will be necessary to release another version, eliminating and redrawing some of the problems. And then more. Some kind of approach "just not to sit idly by."
Because a good thought-out within a few man-days will allow you to think through and discuss all the points in advance. The fact that no one can do this is just human stupidity. It is necessary to develop more such a quality as perfectionism - it fundamentally will not allow something to be redone, because traces remain from the alterations, and this is no longer an ideal. Wouldn't that save more resources than it wasted?
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