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Gizmo rays not changing in Unity Scene?
Guys, help me, I have such nonsense in the editor and this "Gizmo" or how it generally does not change, that is, I will rotate the object by 90 * and the gizmo, as it was, remains in place, it only moves forward back left and right How to fix it? I already reinstalled the unit and in another project I checked it anyway. How to fix?
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