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Error in ue4 when creating c++ project. How to decide?
When creating a project in c++, it gives the following error: (RD - project name)
Compile Failed
Running C:/Program Files/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="C:/Users/User/Documents/Unreal Projects/RD/RD.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Creating makefile for RDEditor (no existing makefile)
@progress push 5%
Parsing headers for RDEditor
Running UnrealHeaderTool "C:\Users\User\Documents\Unreal Projects\RD\RD.uproject" "C:\Users\User\Documents\Unreal Projects\RD\Intermediate\Build\Win64\RDEditor\Development\RDEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\User\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed
Reflection code generated for RDEditor in 9,1591145 seconds
@progress pop
Building RDEditor...
Using Visual Studio 2019 14.28.29913 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.28.29910) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 17 actions with 8 processes...
@progress 'Compiling C++ source code...' 0%
@progress 'Compiling C++ source code...' 6%
[1/17] Default.rc2
@progress 'Compiling C++ source code...' 12%
[2/17] SharedPCH.Engine.ShadowErrors.cpp
ERROR: Unable to rename C:\Users\User\Documents\Unreal Projects\RD\Intermediate\Build\Win64\RDEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.txt.tmp to C:\Users\User\Documents\Unreal Projects\RD\Intermediate\Build\Win64\RDEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.txt
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