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Blender + Unity or UE. What is more promising and easier to learn?
I decided to start (for now as a hobby) studying the creation of 3D models, the choice fell on Blender. Also in parallel with this, I decided to learn lessons on Unity. Recently I wondered if it was worth it, maybe it's better to pay attention to UE as a more promising game engine? Actually what + and - can be in the choice between studying Unity and UE.
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There is no perfect solution. Unity is easier to learn, UE is considered better as a renderer.
For example, I once chose Unity and have no regrets.
As for Blender, pay attention to the Blend4Web plugin (it's a plugin, not an SDK). This is the easiest way to showcase your Blender models online or to a client.
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