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Library/framework for a school physics project?
Hello. It is required to write a simulation of the motion of the planets (the N-body problem). Question: what is the best way to do this? Are there alternatives to Unity? I would like to write everything with code without a GUI editor (I don’t like these editors :))
In fact, we need a library / framework with the ability to draw graphics and the presence of a physical engine (for example, the same box2d)
Thanks in advance
Preferred languages (arranged in descending order) : js, python, c#, c++.
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