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Do you know the technologies for launching games over a local network?
Good afternoon. Please advise or explain why this is not possible.
There is a task to make a game room for 40-80 PCs. The only limitation is that games must run on 1 (or not 1) server, and clients must connect via LAN. And at the same time, PostScriptum -level games should be launched on them without delays.
There is current virtualization based on VmWare Vsphere and thin clients, but even office programs work with a delay in it. There are solutions for remotely launching games, but they are closed and everything runs on third-party servers.
I went through options with vnc, VMWare and even RDP - none of them gives the necessary performance, and without a purchase it is impossible to conduct tests, and it makes no sense to buy without tests.
Perhaps someone has a similar experience. Budget doesn't matter
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Budget doesn't matter
It's cheaper to put all the games on these 40-80PCs. Because you will need 40-80 video cards ( or ), and 10-20 very expensive servers to put all this into them.
hire this developer :)
blog.x-row.net/?p=2455
did you try it via RDP?
https://habr.com/ru/post/341736/
also look at https://www.nomachine.com/
there are a lot of disadvantages, such as:
you will need a terminal server - the price of a license
for rendering different applications, maybe not all games are support
a very very powerful server
I normally stream through steam to mobile even through openvpn. there is also a client for nvidia open source, through it is also a good stream. But you will have to somehow solve the issue with a bunch of video cards or their virtualization. For each virtual machine, you can throw a vidyahu as a dedicated one and get full performance. The computer room will turn out to be cloudy, if you want to play in the room, if you want from your phone or a dead laptop.
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