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Do I need CoreLocation simulator for iPhone?
I ran into a problem while developing the application. It was necessary to test how the application reacts to changes in coordinates / movement. Having traveled a couple of hours by car with a phone and a laptop on my lap, I realized that another solution was needed. And it was found. During the test, instead of CLLocationManager'a, a "fake" class was used, which reported a change in coordinates when I moved the marker on Google Maps. Testing just got a whole lot easier.
I wanted to ask if anyone else needs such a solution? Is it worth spending time fine-tuning it to the mind?
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I think at first it’s worth adding a solution, and then it will become clear whether to fine-tune it or not (yesterday I myself was tormented by how to emulate the flow of data to the simulator)
As far as I know, such applications are already available on both iOS (it seems, only with a jailbreak) and Android.
In iOS 5 SDK the problem is solved.
Proof - developer.apple.com/library/prerelease/ios/#releasenotes/General/WhatsNewIniPhoneOS/Articles/iOS5.html
"Xcode Improvements" section, written:
In iOS Simulator, you can now simulate different locations for applications using the Core Location framework.
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