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Developer crisis, how to resolve issues?
The bottom line is simple, in recent months I began to ask myself questions.
1. Am I studying the same Japanese? All my life, I've been coding in different languages, well, I chose C# as the main one and then I thought, does it make sense in GAMEDEV, somewhere other than android games on the unity? Maybe switch to C++ or Java?
2. Have I chosen the right game development? Since childhood, I loved games and had a direct attachment to them, but rather, for some reason, I had to not play them. Now I have returned to the games again and noticed that they tire me, does this mean that I am tired of them or just out of habit? If so, can a game developer not play them, logically, the director cannot fence himself off from watching movies?
3. Am I taking on a big project? Sandbox+Rpg - for the second project, isn't that too cool? Maybe that's why it's hard for me to think about everything on a large scale, because apart from work I have never dealt with small projects anywhere?
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1. Are you talking to yourself?
Take a vacation if you can afford it.
1. Am I studying the same Japanese? All my life, I've been coding in different languages, well, I chose C# as the main one and then I thought, does it make sense in GAMEDEV, somewhere other than android games on the unity? Maybe switch to C++ or Java?
does it make senseDecide: what makes sense for you: an interesting job or good money (or something else completely different...)?
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