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Confused in Retinas. There is a retina for iPhone, there is for Android. Factor @2x, @3x and @4x. What pix/inch resolution should I use for retina design?
Confused in Retinas. There is a retina for iPhone, there is for Android. @2x, @3x and @4x
multiplier What pixel/inch resolution should I use for retina design?
In theory, it is better to do with a margin of @4x.
But the original resolutions are different for iPhone and Android.
In summary:
What is the original pix/inch resolution?
What is the final retina pix resolution with a margin (ie @4x) ?
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Modern design is done in vector.
Then it is rendered at the required dpi.
Raster graphics are taken in the maximum available resolution, then adapted to the required point density.
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