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Can't create 3D model (ThreeJS). Where is the mistake?
A beginner in JS tried to create a 3d model, it didn’t work, here is the code:
<html>
<head>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r123/three.min.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/master/examples/js/loaders/GLTFLoader.js"></script>
<script language="JavaScript">
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.z = 10;
renderer = new THREE.WebGLRenderer({alpha: true, antialias: true});
renderer.setClearColor(0x000000, 0);
renderer.setSize(1280, 720);
renderer.domElement.setAttribute("id", "Minecraft3DObj" );
document.head.insertBefore(renderer.domElement, document.head.firstChild);
const aLight = new THREE.AmbientLight(0x404040, 1.2);
scene.add(aLight);
const pLight = new THREE.PointLight(0xFFFFFF, 1.2);
pLight.position.set(0, -3, 7);
scene.add(pLight);
//const helper = new THREE.PointLightHelper(pLight)
//scene.add(helper);
let loader = new THREE.GLTFLoader();
let obj = null;
loader.load('C://Users/yakov/Downloads/minecraft_-_pig/scene.gltf', function(gltf) {
obj = gltf;
obf.scene.scale.set(1.3, 1.3, 1.3);
scene.add(obj.scene);
});
</script>
</head>
</html>
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